BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Hull&#039;s Angels Wargaming Club - ECPv6.15.20//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://hullsangels.com
X-WR-CALDESC:Events for Hull&#039;s Angels Wargaming Club
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:Europe/London
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20240331T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20241027T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20250330T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20251026T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20260329T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20261025T010000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20251220T080000
DTEND;TZID=Europe/London:20251220T200000
DTSTAMP:20260429T035108
CREATED:20251104T102103Z
LAST-MODIFIED:20251104T105326Z
UID:8471-1766217600-1766260800@hullsangels.com
SUMMARY:Apocalypse: The Beginning of the End
DESCRIPTION:The seventh event in our ‘Big Game’ series. A custom narrative Warhammer 40\,000 Apocalypse game for crazy people with huge armies. Continue the story of Sephirus and impact what happens in our next narrative campaign day event! \n\n\n\n\nEvent Essentials\n\n\n\nWhen: Saturday 20th December 2025 from 8am \n\n\n\nWhere: Hull’s Angels Tabletop Gaming Club \n\n\n\nOrganiser: Tom H \n\n\n\nGame Format: Warhammer 40\,000 \n\n\n\nNumber of games: One big one! \n\n\n\nPainting requirement: Fully painted and based \n\n\n\n\n\nWhat You’ll Need\n\n\n\n\nEach player brings roughly 4000-5000 points of their army.\n\n\n\nThe game uses open war narrative rules and so you may bring whatever you like – there is no rule of three. You may bring models from different codexes/indexes if you wish but they must still all fit into either xenos\, imperium or chaos. Every model from one codex/index must use the same detachment e.g. all your space marines must use the Gladius detachment (if that’s what you pick) and you may not use any other for any other space marines you bring.\n\n\n\nEach player will have one warlord (pick the character that makes the most sense narratively). Each team will also select a warmaster\, who is in overall command of the team.\n\n\n\nYour army must be fully painted and correctly based.\n\n\n\nThis is a narrative mission about the story of your characters. Therefore\, you may not bring named characters (e.g. no primarchs). C’tan shards are not named characters – but only one of each ‘named’ one may be used across all Necron players (if there are any).\n\n\n\nYou may bring legend units (provided they are not named characters).\n\n\n\n\n\n\nWhat You’ll Need\n\n\n\n\nEach player brings roughly 4000-5000 points of their army.\n\n\n\nThe game uses open war narrative rules and so you may bring whatever you like – there is no rule of three. You may bring models from different codexes/indexes if you wish but they must still all fit into either xenos\, imperium or chaos. Every model from one codex/index must use the same detachment e.g. all your space marines must use the Gladius detachment (if that’s what you pick) and you may not use any other for any other space marines you bring.\n\n\n\nEach player will have one warlord (pick the character that makes the most sense narratively). Each team will also select a warmaster\, who is in overall command of the team.\n\n\n\nYour army must be fully painted and correctly based.\n\n\n\nThis is a narrative mission about the story of your characters. Therefore\, you may not bring named characters (e.g. no primarchs). C’tan shards are not named characters – but only one of each ‘named’ one may be used across all Necron players (if there are any).\n\n\n\nYou may bring legend units (provided they are not named characters).\n\n\n\n\n\n\nMission Rules\n\n\n\nThe game uses a custom narrative rule set that players at previous Big Games will already know. \n\n\n\n\nDeployment is done by all players at the same time. Each team will secretly select a number of minutes from 1 to 20. This is how much time they will have to set up their entire army. The team on each board with the lowest number will go first. Any units not set up in time are placed in strategic reserve.\n\n\n\nUnits coming in from strategic reserves may enter from any board edge and in the enemy deployment zone at any turn. All reserves must be on the table by the end of Turn 3 or count as destroyed. The team going second may bring in reserves from Turn 1.\n\n\n\nAircraft may start the game on the board\, deployed as normal.\n\n\n\nThe following stratagems may not be used: command re-roll\, counter-offensive\, insane bravery\, fire overwatch\, rapid ingress.\n\n\n\nEach player will be given 20 command points at the start of the game. You may not generate more for any reason.\n\n\n\nYou may use the same stratagem more than once in a phase. However\, the cost of this stratagem doubles each time you use it. (e.g. a 1cp stratagem will cost 2cp the second time\, 4 the third etc…)\n\n\n\nYou may not be available to watch dice rolls done against your units but someone from your team must watch every enemy dice roll. Unless you give permission\, you should roll all saves for your own units. You may also allow others to move\, fire and even charge/fight with your units if you wish.\n\n\n\nThe game is designed to be fun for all players\, so the organiser may make changes throughout the game to keep things fun\, for example I may allow a player to bring on dead units if they are losing their whole army. \n\n\n\n\nVictory Conditions \n\n\n\n\nThere are a number of objective markers on each board. Players that hold an objective at the end of their command phase earn their team 5 Victory Points if it is your deployment zone\, 10 victory points if it is in no man’s land and 15 victory points if it is the enemy deployment zone.\n\n\n\nKilling an enemy Warlord is worth 10 victory points and killing the enemy war master is worth 20 victory points.\n\n\n\nEach player will also have a secret objective. If they manage to keep this secret and achieve this by the end of the game\, each one is worth 10 victory points.\n\n\n\nThe team with the most victory points at the end of the game wins.\n\n\n\n\n\n\nEvent Schedule\n\n\n\n8.00 – 8.30 – arrive and get your army ready in a staging zone \n\n\n\n8.30 – 9.15 – Briefing and deployment \n\n\n\n9.15 – 12.00 – Game \n\n\n\n12.00 – 12.30 – Lunch \n\n\n\n12.30 – 20.00 – Game \n\n\n\n20.00 – End of the game \n\n\n\nThe game ends if any of these requirements are met: \n\n\n\n\nFive turns for all teams are completed.\n\n\n\nIt reaches 20.00\n\n\n\nThe outcome is obvious and the majority vote to end the game\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nQuestions?\n\n\n\nIf you’ve got any questions about this event that aren’t answered in the event pack or below\, please get in touch! \n\n\n\n\n\nAbout the Venue\n\n\n\nHull’s Angels Tabletop Gaming Club is ran by the community\, for the community. Our committee members and event organisers are all volunteers\, which helps keep our entry fees low.  \n\n\n\nOur goal is the make the gaming community in Hull and East Yorkshire the best it can be\, and offer a safe and comfortable environment for everyone to enjoy with great facilities.  \n\n\n\nFood and Drinks\n\n\n\nFood will not be provided for this event\, however the club is located right in the middle of Hull City Center which is home to all kinds of bars\, restaurants and takeaways.The club has a front counter which sells hot and cold drinks\, snacks\, hobby supplies\, dice\, and sprays! All sales from these help keep the club open. \n\n\n\nAge Restrictions\n\n\n\nTo attend an event you must be 18 or over.  \n\n\n\nDisabled Access\n\n\n\nThe club is situated on the first floor up a flight of stairs. Unfortunately we have no disabled access right now – this is something we’re working on. \n\n\n\nEach of gaming tables are designed to be stood at while playing\, or sat on stools at. If you have accessibility requirements and would prefer a lower table with chairs please let us know and we can provide one for your visit. \n\n\n\nFacilities\n\n\n\nThe club has toilet facilities for both male\, female and disabled visitors. \n\n\n\nWhere to Find Us and Parking\n\n\n\nInformation on the best places to park for the event can be found here \n\n\n\n\n	\n		\n\n	\n\n\n\n\n	\n\n\n\n\nRefund Policy\n\n\n\nTickets can be refunded up to 7 days before the event starts unless the event is cancelled\, where a full refund will be issued. If you turn up after the safety briefing at the start of the event\, you may be turned away without a refund. Hull’s Angels is not responsible for any additional costs (such as travel or accommodation) that may occur if an event is cancelled. To request a refund please contact us.
URL:https://hullsangels.com/event/apocalypse-the-beginning-of-the-end/
CATEGORIES:Warhammer 40k
ATTACH;FMTTYPE=image/png:https://hullsangels.com/wp-content/uploads/2025/11/biggame7_05.png
END:VEVENT
END:VCALENDAR