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Mordheim – Hull: City of the damned
August 1 @ 8:00 am – August 2 @ 7:00 pm
Return to the City of the Damned and lead your warband into brutal, bloody skirmishes in our two-day Mordheim Narrative Campaign Event!
We’ll be using the Core Rules, 2002 Annual and official Errata, alongside our own house rules developed from previous Hull’s Angels, City of The Damned events.
All updates will be emailed to ticket holders, so please ensure that the Hullโs Angels email address does not end up in your junk/spam folder.
Event Essentials
System: Mordheim
When: Saturday 1st August โ Sunday 2nd August 2026
Where: Hullโs Angels Tabletop Gaming Club
Battle Size: 500gc to start
Board Size: 48โx48โ
Number of games: 8
Painting Requirement: Fully painted and based
Number of Tickets: 36
Organiser: Tom H/ Matt W
BCP/Longshanks Link: tbc
Event Schedule
Day One โ The Wyrd Hunt Begins
09:00โ09:30 โ Registration & Warband Check-In
09:30โ11:00 โ Game 1: Wyrdstone Hunt
11:10โ12:40 โ Game 2: Chance Encounter
12:40โ13:25 โ Lunch Break (45 minutes)
13:25โ14:55 โ Game 3: : Defend the find
15:05โ16:35 โ Game 4: Breakthrough
Day Two โ The Doom of Mordheim
09:30โ11:00 โ Game 5: Wyrdstone Hunt
11:10โ12:40 โ Game 6: Skirmish
12:40โ13:25 โ Lunch Break
13:25โ14:55 โ Game 7: Occupy
15:05โ16:35 โ Game 8: Defend the find
16:35 โ Awards & Wrap-Up
Additional Rules / List Selection
We will be using the Core Rules, the 2002 Annual and Errata with some house rules to make the game more cinematic, fairer and fun.
Pdfs of All rulebooks and resources can be found here for free:
https://www.broheim.net/downloads.html
The following Warbands and Hired Swords may be used. House rules for the event are noted in brackets
Dwarf Slayers
Human Mercenaries (Middenheimers can use the wolf priest from town crier)
Sisters of Sigmar
Skaven (Can hire the Skyre Rat Ogre and Rat King)
Undead
Witch Hunters (Witch hunters and Captain may take duelling pistols)
Cult of the Possessed
Carnival of Chaos (can hire Warlocks or Ogre Hired swords but they leave on a d6 roll of a 1 after each game)
Dwarf Treasure Hunters (Dwarf Heroes (not slayers) can take duelling pistols)
Orcs and Goblins (all Orc heroes except the shaman can buy and wear heavy armour and can hire ogres for hired swords.)
Savage Orcs
Beastmen Raiders (ungors can take short bows and hire ogre bodyguard)
Ostlanders
Averlanders
Shadow Warriors
Kislevites
Bretonians (All heroes except squires start with the ride skill)
Pirates
Forest Goblins (No poisoned daggers)
Halflings
All hired swords from the Core Rulebook and 2002 annual may also be used. Only these can be used. No Dramatis Personae can be used.
No warband may exceed 25 models total at any time.
House Rules
Leaders
โ All Leaders start with 1 free skill of their choice.
The first time your leader dies you can ignore this on the roll of a 2+. If this is successful roll again on the serious injury chart three time instead (ignoring further deaths)
Dual-Wieldingโ If you have a weapon equipped in both hands (or in a tail) at the start of combat, choose one to fight with your normal attack characteristic. The other weapon(s) will become the off hand and any additional attacks gained are -1 to hit. Ambidextrous is a new skill available to any hero which negates this.
Critical Hitsโ A Roll of a 6 to wound no longer causes a critical hit. Instead, if you wound a target, roll another d6. On a 6 you cause a critical hit and use the advanced crit tables.Skaven with the art of silent death will score critical hit on a 5 or 6 as usual on this extra roll.Shootingโ Only 1/3rd (rounding up) of your models can be equipped with missile weapons.Hired swords count towards this restriction. If your warband loses members and the ratio increases beyond your cap, you cannot hire any more members with missile weapons until it is rectified.
Equipment Changes
Only equipment from the Core Rulebook and 2002 annual may be used.
โ Shields and bucklers add +1 save in combat if equipped in a hand
– Sale! โ Black powder weapon prices are reduced by a third (rounding up) and will use the advanced black powder rules (a 1 to hit incurs a roll on the black powder mishap chart)
– A warband can only have 1 rabbitโs foot, 1 lucky charm and one holy/unholy relic.
Magic/Prayers
โ The Silver Arrows of Arha spell now follows all normal shooting penalties except moving (i.e. long range and cover). It can also benefit from critical hits
– The Carnival of Chaos spell Pestilence has its range reduced to 6โ
Event Schedule:
Each round lasts 1 and a half hours. This time must also include the entire post game sequence. Anything not yet done after this time does not get done (including experience being gained, treasure being found or new equipment bought, etcโฆ)
Questions?
If you’ve got any questions about this event that aren’t answered in the event pack or below, please get in touch!
About the Venue
Hullโs Angels Tabletop Gaming Club is ran by the community, for the community. Our committee members and event organisers are all volunteers, which helps keep our entry fees low.
Our goal is the make the gaming community in Hull and East Yorkshire the best it can be, and offer a safe and comfortable environment for everyone to enjoy with great facilities.
Food and Drinks
Food will not be provided for this event, however the club is located right in the middle of Hull City Center which is home to all kinds of bars, restaurants and takeaways.
The club has a front counter which sells hot and cold drinks, snacks, hobby supplies, dice, and sprays! All sales from these help keep the club open.
Age Restrictions
To attend an event you must be 18 or over.
Disabled Access
The club is situated on the first floor up a flight of stairs. Unfortunately we have no disabled access right now โ this is something weโre working on.
Each of gaming tables are designed to be stood at while playing, or sat on stools at. If you have accessibility requirements and would prefer a lower table with chairs please let us know and we can provide one for your visit.
Facilities
The club has toilet facilities for both male, female and disabled visitors.
Where to Find Us and Parking
Information on the best places to park for the event can be found here
Refund Policy
Tickets can be refunded up to 7 days before the event starts unless the event is cancelled, where a full refund will be issued. If you turn up after the safety briefing at the start of the event, you may be turned away without a refund. Hull’s Angels is not responsible for any additional costs (such as travel or accommodation) that may occur if an event is cancelled. To request a refund please contact us.

