RoundDatesNotes
111th March – 23rd MarchOld World meet-up on 11th March
225th March – 6th April
38th April – 20th AprilOld World meet-up on 8th April
422nd April – 4th May
56th May – 18th MayOld World meet-up on 13th May

Round 2

Badland Boom Mountain

The cracked, sun-scorched earth of the Badlands trembled beneath the weight of two marching armies, their war cries swallowed by the constant, rumbling growl of Boom Mountain. The great volcano loomed above them, its jagged peak belching thick plumes of smoke that rolled across the battlefield like ghostly serpents, curling into every crevice and choking the air with the acrid scent of brimstone. Visibility was a cruel joke—beyond a few paces, soldiers were little more than shifting shadows, their forms distorted by the swirling haze, friend and foe indistinguishable until the clash of steel proved otherwise. The heat was suffocating, sweat drenching armor and turning grips slick on sword hilts, but near the mountain’s base, where the air was clearer, warbands formed up in grim determination, watching as figures flickered in and out of sight like specters in the hellish fog. Somewhere within the roiling smoke, the first scream rang out, and the battle for the Badlands began.

Battles fought at Badlands Boom Mountain have the following additional stipulations:

Mountain Pass

Battle for Boom Mountain: Battle for Boom Mountain:Volcano (or similar impassable rocky terrain piece) in the centre of the board. The controller of this at the end of each round is awarded with 1 scenario point. The player with the most scenario points at the end of the game earns an additional 250VP (remember to track any scenario points gained by your LITM)

Glow: Unless within 6” of Boom Mountain, LOS is reduced to 6”

Gloom: -1LD within 6” of volcano (smog)

Round One Deadline: 6th April

Round 2
Alexander WilsonvsConnor O’Neill
Budge WilsonvsDaniel Hall
Ed GrimboldyvsTom Anderton
James MackenzievsPhil Dangerfield
Jayke HallvsPaul Hutton
Josh WarnesvsOwain Boardman
Ken WilsonvsNick Fovvler
Luke RobinsonvsMatthew Walker

Live Results

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Round 1

Round One
Alexander WilsonvsBudge Wilson
Connor O’NeillvsTom Anderton
Daniel HallvsPhil Dangerfield
Ed GrimboldyvsPaul Hutton
James MackenzievsOwain Boardman
Jayke HallvsNick Fovvler
Josh WarnesvsMatthew Walker
Ken WilsonvsLuke Robinson

Sylvanian Night Fight

The cold, fetid air of Sylvania hung thick with the scent of damp earth and decay as two armies stood poised for battle beneath a starless, shrouded sky. The darkness was near absolute, broken only by the flickering orange glow of torches that cast jagged shadows across the uneven ground. Every step was treacherous, the mud sucking at boots and hooves, hidden roots and crumbling gravestones lying in wait to send men sprawling. Archers and gunners muttered curses under their breath, their shots uncertain in the gloom, their targets mere shifting silhouettes in the distance. Armor creaked and banners rustled as the wind whispered through twisted, skeletal trees, carrying with it the distant howls of wolves and the uneasy murmurs of men who knew they stood upon cursed ground. Somewhere beyond the torchlight, unseen things stirred, waiting for the slaughter to begin.

Scenario:
Pitched Battle with the below special rules.

Battles fought during the Sylvanian Night Fight have the following additional stipulations:

Pitch Black: No Line Of Sight outside 12”

•Shielded by Shadow: Shooting over 6” counts as over half range

•Claws underfoot: Dangerous terrain checks for all charges

Round One Deadline: 23rd March