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Blood Bowl League Season Six!
September 7, 2026 @ 8:00 am – January 31, 2027 @ 5:00 pm
Welcome back sports fans to another season of Hull’s Angels Blood Bowl League (HABBL for short)!
If you’re a returning veteran of the gridiron, or you have a sparkly clean uniform, everyone is welcome to take part!
We have a great Blood Bowl community at the club, with players traveling from all over to take part in our events – take a look at our Hall of Fame!
Each round your team will grow, gain skills, and probably suffer some injuries, in the quest to win the Season 6 trophy!
League Essentials
When: Starting from September 7th
Where: Hullโs Angels Tabletop Gaming Club
Organiser: Adam
Game Format: Blood Bowl
Team Draft Budget: Standard 1 Million Gold pieces
Number of games: Minimum of 5, with 3 week rounds to get your game organised and played.
What you’ll need: A Team, Dice, and the latest rulebook (released Nov 2025). The club has plenty of pitches for you to use!
How it works: Each round we’ll let you know who your opponent is, you’ll have 3 weeks to organise and play your game. Results are reported in the club via a QR code and appear live on the site.
Your entry ticket gets you into the league and goes towards prize support and swag – normal club fees apply each time you visit.
Season Six Rules
Rounds
Each round we’ll let you know who your opponent is, you’ll have 3 weeks to organise and play your game. Results are reported in the club via a QR code and appear live on the site.
Drafting a Blood Bowl Team
Follow the standard rules for drafting a team on pages 84 – 91 of the rulebook. As this is a new edition there will be no redrafting from season four.
League Play Rules
Follow the standard rules for playing league games as per pages 93 – 101 of the rulebook.
League Scoring
Teams will gain League Points as followed:
- Win : 3pts
- Draw: 1pts
- Loss: 0pts
Additionally the following bonus points will be available and added to your League points. They will also be used as first decider:
- Score 3 or more touchdowns : 1pts
- Concede 0 touchdowns: 1pts
- Cause 3 or more casualties: 0pts
Record Keeping
It is a coaches responsibility to properly keep a record of their team(s) during the league(s). This can be done on paper or electronically. If you need any support on this please talk to the League Commissioner.
Divisions and Play-offs
Depending on the number of coaches taking part there may be multiple divisions. The top teams from the division(s) will qualify for the Play-offs, which is a knockout series of games to see who is the season 5 champion!
Failure to Play Rules
If a game doesnโt happen within the two week period the League Commissioners will judge the penalty based on a Failure to Play (FTP) fault scoring system. Each fault (e.g., not communicating in a timely manner, not showing up, cancelling the game last minute) will add to that coaches FTP score. The coach with the higher FTP score will suffer a loss. The severity of the loss will be based on the difference in the scores.
- If there is no difference between the FTP scores (both coaches were equally to blame) the game will be a 0-0 draw, with no bonus points, MVP or winnings for either coach.
- A difference of 1 between the FTP scores will result in a 1โ0 win, with 1 bonus point, 50k winnings, and an MVP awarded to the coach with the lower FTP score.
- A difference of 2 or more between the FTP scores will result in a 2โ0 win, with 1 bonus point, 60k winnings, and 2 MVPโs awarded to the coach with the lower FTP score.
Of course, sometimes there are exceptional circumstances that cannot be avoided. The League commissioners will be more lenient to faults outside of the coaches control, such as illness and emergencies.
Friendlies
Coaches may play any number of friendly games as per page 103 of the rulebook (the games have no impact on the league). These results donโt need to be submitted.
Dropouts
If any coaches drop out during the league, the remainder of their games will become byes for the other coaches (Unless a replacement can be sourced), counting as 2(0) – (0)0 win as described in the Failure to Play section.
Questions?
If you’ve got any questions about this league please get in touch!
About the Venue
Hullโs Angels Tabletop Gaming Club is ran by the community, for the community. Our committee members and event organisers are all volunteers, which helps keep our entry fees low.
Our goal is the make the gaming community in Hull and East Yorkshire the best it can be, and offer a safe and comfortable environment for everyone to enjoy with great facilities.
Food and Drinks
The club has a front counter which sells hot and cold drinks, snacks, hobby supplies, dice, and sprays! All sales from these help keep the club open.
Age Restrictions
Leagues follow our standard club night restrictions on ages.
Disabled Access
The club is situated on the first floor up a flight of stairs. Unfortunately we have no disabled access right now โ this is something weโre working on.
Each of gaming tables are designed to be stood at while playing, or sat on stools at. If you have accessibility requirements and would prefer a lower table with chairs please let us know and we can provide one for your visit.
Facilities
The club has toilet facilities for both male, female and disabled visitors.
Where to Find Us and Parking
Information on the best places to park can be found here
Refund Policy
Tickets can be refunded up to 7 days before the league starts unless the league is cancelled, where a full refund will be issued. Hull’s Angels is not responsible for any additional costs (such as travel or accommodation) that may occur if an event is cancelled. To request a refund please contact us.

